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Every story, guide, and take from TED.

You Get One More Turn, and You Have to Earn It
Analytical+ Exasperated
GamingReview
4 min read

You Get One More Turn, and You Have to Earn It

Metaphor: ReFantazio is the best thing Atlus has written in a decade. The Switch 2 port is the least of it.

The first Homo Avades killed me twice in the recruitment centre, and both times it was because I was still playing Persona.

You Swung With the Shoulder Buttons
Nostalgic+ Analytical
GamingReviewRetro
4 min read

You Swung With the Shoulder Buttons

Queen's Domain remembers what King's Field actually felt like — not the surface, the commitment.

You swung with the shoulder buttons.

BioWare Didn't Die. It Was Shut Down.
Melancholy+ Analytical
GamingOpinionCulture
4 min read

BioWare Didn't Die. It Was Shut Down.

A documentary about the final days isn't a tribute — it's a coroner's report with a soundtrack.

The first time Sovereign talks on Virmire, I put the controller down.

You Cannot Buy Your Way Past the Door of Time
Wry+ Nostalgic
GamingOpinionCulture
4 min read

You Cannot Buy Your Way Past the Door of Time

Ocarina of Time capped your wallet at 1,000 rupees on purpose. The secondhand market didn't get the memo.

The listing said "IN HAND — CONFIRMED — RARE FOIL VARIANT," three reassurances stacked on top of each other like the seller was worried I'd scroll past before the price landed.

A Stable Is Not a Museum
Analytical+ Wistful
GamingOpinionRetro
4 min read

A Stable Is Not a Museum

Nintendo says remakes and new games both have a place. The word they picked means something specific, and it isn't 'shelf.'

Star Fox 64 opens over Corneria with a city sitting in the water, and if you clip a building your wing shears off and the Arwing starts pulling hard to the left.

Before the Fog Door, There Was a Corridor With No Light in It
Nostalgic+ Analytical
GamingRetroIndie
4 min read

Before the Fog Door, There Was a Corridor With No Light in It

I haven't played Queen's Domain yet. I've played King's Field, and I know exactly what it's reaching for.

The first skeleton in King's Field doesn't run at you.

Ocarina of Time Scored a 96. Look at What's Sitting Behind It.
Analytical+ Nostalgic
GamingOpinion
4 min read

Ocarina of Time Scored a 96. Look at What's Sitting Behind It.

A 96 is eighty-one people agreeing. The list underneath it is the actual story.

I read the score before I read a single word about the game.

Ocarina of Time Solved Fast Travel in 1998. The Remake Just Relearned How.
Analytical+ Nostalgic
GamingRetroOpinion
4 min read

Ocarina of Time Solved Fast Travel in 1998. The Remake Just Relearned How.

Nintendo cut fast travel from the remake, and the reason is that the original already had six of them — you just had to play a song to use one.

Run across Hyrule Field at night as a child and you'll hear the music change before you see anything.

The Ocarina of Time Remake Is Being Built by the Team That Spent Twenty-Five Years Unlearning It
Analytical+ Nostalgic
GamingOpinionRetro
5 min read

The Ocarina of Time Remake Is Being Built by the Team That Spent Twenty-Five Years Unlearning It

EPD Production Group No. 3 made Ocarina, then spent two decades taking its rules apart. Now they're going back.

The first time I pressed Z and the camera snapped in behind Link's shoulder, I didn't know I was being taught anything.

A Machine Can Build You a Thousand Rooms. It Can't Tell You Which Ones to Cut.
Analytical+ Defiant
GamingOpinionCulture
4 min read

A Machine Can Build You a Thousand Rooms. It Can't Tell You Which Ones to Cut.

Miyamoto's line about generative AI is being read as reassurance. It's actually a job description.

Shigeru Miyamoto has spent about four decades measuring things.

The Duskbloods Can Wait Until 2027 — I'm Going Back to the Tower of Latria
Nostalgic+ Analytical
GamingRetroOpinion
4 min read

The Duskbloods Can Wait Until 2027 — I'm Going Back to the Tower of Latria

Halloween weekend, and the scariest room I know is seventeen years old and has a bell in it.

You hear the bell before you see anything.

Ocarina of Time Has Been Sold to Me Nine Times, and Only One Version Taught Me Anything
Nostalgic+ Analytical
GamingRetroOpinion
4 min read

Ocarina of Time Has Been Sold to Me Nine Times, and Only One Version Taught Me Anything

From a tethered kiosk controller in 1998 to whatever Switch 2 does next week, a count worth making.

The first time I saw the Ocarina of Time title screen I was standing in a shop, holding a controller tethered to a kiosk by a cable too short to stand comfortably, watching a horse gallop across a field to a piano.