HoYoverse's Next Game Isn't Gacha. It's Out for Blood.
The Genshin studio is making a gritty action RPG called The Weavers — and the Soulslikes should be worried.
There's a moment in every leak cycle where the collective internet pipeline shifts from "fake" to "oh no, it's real." That's where we're at with HoYoverse's The Weavers. A gritty, dark fantasy action RPG aimed at consoles and PC, from the studio that perfected the art of making you check your wallet before you check your resin. I should be skeptical. I'm not.
Let me be clear: I haven't played it. Nobody credible has yet. But the leaks have a texture to them — the kind of specifics that are hard to fake. And the bigger picture is what matters. For a decade, the gritty action RPG space has been FromSoftware's neighborhood. Every few years a new kid moves in — Lords of the Fallen, The Surge, even that one time Remnant decided to shake things up. They build a house, maybe get a porch up, then quietly sell it. HoYoverse isn't a kid. HoYoverse is the company that owns the entire block in the mobile market and just decided to build a skyscraper.
The interesting part isn't the graphic violence or the "cinematic" trailer beats. It's the scale. HoYoverse doesn't release games. It releases infrastructure. Genshin Impact isn't just a game, it's a calendar — you live inside it, you plan around it. That's a scary thought when applied to the action RPG genre, which has been built on the idea that you can put the controller down and walk away for three months, then come back like you've been gone three days.
Here's the connection that nobody's drawing yet. Remember the old quarter-munching Konami arcade days? The ones where you'd feed a quarter into a beat-em-up without blinking, because the game was hard and you were willing to pay for your own hubris? That's a gacha economy in an uncomfortable trench coat. HoYoverse already knows how to monetize frustration — that's not an attack, that's just the business model. What's new is that they're aiming at a crowd that historically doesn't pay for damage numbers. They're after people who read item descriptions and wanted to feel something.
I've been playing games since a GBA was the best thing on the planet. Pokémon taught me elemental weaknesses. Demon's Souls taught me that sometimes you beat a boss three times and still don't enjoy it. I get it. But I also know that the biggest games in this space weren't made by people who grew up wanting to copy Demon's Souls — they were made by people who grew up wanting to live in it. HoYoverse grew up in it too, probably, but their version of living in it includes a battle pass.
That's the risk. The Weavers could be a genuinely great gritty action RPG with an unrivaled budget behind it — and still be gated behind seven different currencies, a daily schedule, and a pity system that only kicks in after you've already painted your keyboard crimson. Or it could be this weird, unexpected masterstroke where the most popular mobile developer in the world decides to just... make a good game. Not as a prototype, not as a bridge to something else. A good game.
Who is The Weavers for? You. Me. Your friend who says "I don't play anime games" and will be caught off guard by how much they do. If you've survived the endless copy-paste of the Soulslike genre, you know that a big budget doesn't fix an empty world. But HoYoverse's worlds aren't empty. They're just filled with NPCs that all want something from you. That friction — the tension between wanting to explore and wanting to escape the UI — is going to define this game better than any trailer will.
I'm not calling it a masterpiece. I've been burned too many times by a beautiful opening area and a third act that falls apart. But I'll be there on day one, character creator open, ready to spend an hour on my nose slider. Because if HoYoverse actually pulls this off? The action RPG genre is about to learn what it feels like when the biggest player in the room finally decides to play.
Frequently Asked Questions
It's an unannounced, currently leaked gritty action RPG from the studio behind Genshin Impact and Honkai: Star Rail. It's aiming for consoles and PC, and based on the leaks, it's going for a darker, more brutal tone than the anime-flavored stuff HoYoverse normally makes.
That's the billion-dollar question. The leaks don't mention gacha mechanics, but HoYoverse hasn't made a game without some kind of monetization loop. Could be a standard price gate, could be something sneakier. We know about as much as you do.
No official release date, because it hasn't been officially announced yet. But the leak spiral suggests a reveal could be sooner rather than later — probably sometime in the next year, if these things follow the usual rhythm.
"The Weavers could be the first genuinely big-budget action RPG from a studio that already knows how to hold an audience hostage — and that makes it both terrifying and impossible to ignore."
— TED
